weatherless...................76.61136% offense.......................53.65707% balance.......................40.48625% trickroom.....................22.66981% hail..........................13.49423% rain.......................... 7.66636% hyperoffense.................. 4.24034% monotype...................... 1.80343% semistall..................... 1.33745% sun........................... 1.30010% sand.......................... 1.10114% mononormal.................... 0.92889% tricksand..................... 0.63485% monowater..................... 0.57059% hailoffense................... 0.43137% monorock...................... 0.30340% voltturn...................... 0.29727% stall......................... 0.27889% trickhail..................... 0.24755% rainstall..................... 0.23957% multiweather.................. 0.17319% choice........................ 0.10176% gravity....................... 0.08004% monofighting.................. 0.00048% monograss..................... 0.00006% monoice....................... 0.00000% monofire...................... 0.00000% rainoffense................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.138) -1.5| |#### -1.0|################### |######################## -0.5|#################### |############################# 0.0|############# |############################## +0.5|######################### |########### +1.0|## |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%