weatherless...................69.04663% offense.......................53.59055% balance.......................40.95334% trickroom.....................32.86566% hail..........................26.22083% hyperoffense.................. 4.45342% rain.......................... 3.92007% hailoffense................... 1.55084% semistall..................... 0.96171% monotype...................... 0.83450% trickhail..................... 0.63239% sun........................... 0.60935% monowater..................... 0.40791% mononormal.................... 0.26907% sand.......................... 0.23873% monorock...................... 0.15752% voltturn...................... 0.13438% choice........................ 0.06285% stall......................... 0.04098% multiweather.................. 0.03560% rainstall..................... 0.03536% tricksand..................... 0.00619% gravity....................... 0.00273% monofighting.................. 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% rainoffense................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.185) -1.5| |## -1.0|######################## |############################ -0.5|############## |############################# 0.0|##### |############################# +0.5|############################## |######### +1.0|# |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%