weatherless...................73.10197% offense.......................46.67524% balance.......................40.61697% sun...........................12.21937% rain.......................... 7.77207% trickroom..................... 7.71208% monotype...................... 7.06941% semistall..................... 6.35818% sand.......................... 6.16967% hyperoffense.................. 5.10711% monowater..................... 1.45673% hail.......................... 1.36247% stall......................... 1.24250% tricksand..................... 1.05398% sunoffense.................... 0.78835% monoghost..................... 0.67695% monofire...................... 0.65124% voltturn...................... 0.59983% monoice....................... 0.56555% mononormal.................... 0.56555% multiweather.................. 0.54841% monosteel..................... 0.42845% monofairy..................... 0.37704% choice........................ 0.36847% monoground.................... 0.32562% monograss..................... 0.29991% gravity....................... 0.28278% monoflying.................... 0.28278% monoelectric.................. 0.26564% monopsychic................... 0.23136% sandoffense................... 0.22279% monofighting.................. 0.21422% monodark...................... 0.21422% batonpass..................... 0.18852% monobug....................... 0.18852% rainoffense................... 0.17995% monodragon.................... 0.17995% trickhail..................... 0.11140% monopoison.................... 0.09426% tricksun...................... 0.09426% dragmag....................... 0.08569% sandstall..................... 0.05141% monorock...................... 0.05141% swagplay...................... 0.03428% sunstall...................... 0.02571% trickrain..................... 0.02571% allweather.................... 0.02571% hailstall..................... 0.02571% rainstall..................... 0.01714% hailoffense................... 0.00857% Stalliness (mean: -0.007) -1.5|## |#### -1.0|####### |################# -0.5|######################## |########################### 0.0|############################## |######################## +0.5|################ |############# +1.0|######### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%