weatherless...................71.96694% offense.......................45.67490% balance.......................41.41020% sun...........................12.29162% trickroom..................... 9.52336% rain.......................... 7.96030% monotype...................... 7.24916% sand.......................... 7.07214% semistall..................... 6.59527% hyperoffense.................. 5.11975% tricksand..................... 1.45900% hail.......................... 1.31551% monowater..................... 1.30194% stall......................... 1.19988% sunoffense.................... 0.98488% monoghost..................... 0.83548% mononormal.................... 0.68359% monoice....................... 0.60263% voltturn...................... 0.59457% multiweather.................. 0.56369% monosteel..................... 0.52645% monofire...................... 0.46181% monofairy..................... 0.43767% monoground.................... 0.38474% gravity....................... 0.36736% choice........................ 0.35557% monoflying.................... 0.33089% monograss..................... 0.26366% sandoffense................... 0.26243% monopsychic................... 0.25988% monodark...................... 0.24300% monoelectric.................. 0.20524% monofighting.................. 0.20131% monobug....................... 0.20101% monodragon.................... 0.17292% batonpass..................... 0.16832% rainoffense................... 0.13856% trickhail..................... 0.10481% monopoison.................... 0.09659% tricksun...................... 0.08256% dragmag....................... 0.05444% monorock...................... 0.04034% sandstall..................... 0.03795% sunstall...................... 0.02139% trickrain..................... 0.01769% hailstall..................... 0.01608% swagplay...................... 0.01582% allweather.................... 0.01427% rainstall..................... 0.01152% hailoffense................... 0.00767% Stalliness (mean: -0.003) -1.5|## |#### -1.0|####### |################ -0.5|####################### |########################## 0.0|############################## |######################### +0.5|################ |############ +1.0|######### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%