weatherless...................73.10749% offense.......................47.22126% balance.......................41.11135% trickroom.....................14.57548% sun...........................12.17827% sand.......................... 7.82304% rain.......................... 6.65340% semistall..................... 6.42534% monotype...................... 5.16591% hyperoffense.................. 4.65459% tricksand..................... 2.45648% monoghost..................... 1.25668% sunoffense.................... 1.19847% hail.......................... 0.90414% gravity....................... 0.66518% monowater..................... 0.66169% multiweather.................. 0.65495% stall......................... 0.58746% monofairy..................... 0.57718% monoice....................... 0.44399% mononormal.................... 0.41691% monoflying.................... 0.39902% choice........................ 0.31702% voltturn...................... 0.30893% monoground.................... 0.26844% monofire...................... 0.24568% sandoffense................... 0.18136% monofighting.................. 0.16978% monopsychic................... 0.15843% monosteel..................... 0.13462% monobug....................... 0.11142% trickhail..................... 0.08525% monodark...................... 0.07266% monodragon.................... 0.07144% monopoison.................... 0.06028% monoelectric.................. 0.05624% monograss..................... 0.05616% batonpass..................... 0.04960% tricksun...................... 0.04348% rainoffense................... 0.03442% sandstall..................... 0.01396% dragmag....................... 0.01137% trickrain..................... 0.00607% monorock...................... 0.00529% allweather.................... 0.00380% sunstall...................... 0.00155% swagplay...................... 0.00047% hailoffense................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.036) -1.5|## |### -1.0|###### |################ -0.5|####################### |########################## 0.0|############################## |############################ +0.5|############## |####### +1.0|######### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%