weatherless...................73.35339% offense.......................48.06973% balance.......................40.48881% trickroom.....................23.87012% sand..........................14.26070% sun........................... 7.96591% tricksand..................... 7.41567% semistall..................... 7.05381% rain.......................... 4.37856% hyperoffense.................. 4.01013% monotype...................... 1.75523% monofairy..................... 0.74353% hail.......................... 0.55541% gravity....................... 0.54461% multiweather.................. 0.51284% sunoffense.................... 0.45275% stall......................... 0.37751% mononormal.................... 0.32289% monoflying.................... 0.23268% sandoffense................... 0.20173% trickhail..................... 0.11522% monofire...................... 0.11211% choice........................ 0.10750% monofighting.................. 0.09205% monowater..................... 0.07921% monopsychic................... 0.05846% monoice....................... 0.05748% voltturn...................... 0.04511% tricksun...................... 0.02666% rainoffense................... 0.01533% monosteel..................... 0.01510% batonpass..................... 0.01503% monoghost..................... 0.01363% monoelectric.................. 0.01157% monodark...................... 0.01116% monograss..................... 0.00390% sandstall..................... 0.00365% trickrain..................... 0.00121% monobug....................... 0.00084% dragmag....................... 0.00047% allweather.................... 0.00038% monoground.................... 0.00027% monorock...................... 0.00026% monodragon.................... 0.00009% sunstall...................... 0.00002% monopoison.................... 0.00001% swagplay...................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.011) -1.5| |## -1.0|###### |########### -0.5|########################## |############################ 0.0|######################## |############################## +0.5|############### |#### +1.0|######## |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%