weatherless...................77.34493% offense.......................42.17095% hyperoffense..................33.85023% balance.......................17.24660% sun...........................12.44327% sand.......................... 7.45083% sunoffense.................... 5.10590% stall......................... 3.78215% semistall..................... 2.95008% rain.......................... 2.72315% sandoffense................... 2.00454% voltturn...................... 1.73979% monotype...................... 1.36157% mononormal.................... 0.60514% rainoffense................... 0.45386% choice........................ 0.30257% rainstall..................... 0.30257% monoflying.................... 0.18911% monowater..................... 0.11346% monosteel..................... 0.11346% monorock...................... 0.11346% monoghost..................... 0.11346% hail.......................... 0.07564% dragmag....................... 0.07564% monoice....................... 0.07564% sunstall...................... 0.03782% monograss..................... 0.03782% multiweather.................. 0.03782% monopsychic................... 0.03782% sandstall..................... 0.03782% monofighting.................. 0.03782% trapper....................... 0.03782% monoground.................... 0.03782% monodragon.................... 0.03782% Stalliness (mean: -0.534) |## -2.0|###### |######### -1.5|#################### |######################## -1.0|######################### |############################## -0.5|####################### |################## 0.0|############### |############# +0.5|######### |##### +1.0|##### |### +1.5|## |#### +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%