weatherless...................76.90359% offense.......................42.28499% hyperoffense..................33.15360% balance.......................17.31536% sun...........................13.39089% sand.......................... 7.46242% sunoffense.................... 5.93460% stall......................... 4.27575% semistall..................... 2.97029% sandoffense................... 2.27281% rain.......................... 2.18206% voltturn...................... 1.82529% monotype...................... 1.31354% mononormal.................... 0.63183% choice........................ 0.44650% rainoffense................... 0.31988% monoflying.................... 0.18872% monosteel..................... 0.16065% dragmag....................... 0.12212% monorock...................... 0.09193% hail.......................... 0.08310% monoice....................... 0.08310% rainstall..................... 0.08295% monowater..................... 0.08139% monoghost..................... 0.07056% sandstall..................... 0.06106% sunstall...................... 0.04885% monofighting.................. 0.02463% monoground.................... 0.02359% monopsychic................... 0.02321% monograss..................... 0.02271% monodragon.................... 0.02271% trapper....................... 0.02206% multiweather.................. 0.02206% Stalliness (mean: -0.511) |## -2.0|###### |####### -1.5|##################### |##################### -1.0|######################## |############################## -0.5|###################### |############### 0.0|################ |############# +0.5|######### |#### +1.0|##### |#### +1.5|# |#### +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%