weatherless...................80.44164% offense.......................47.05573% balance.......................31.23028% hyperoffense..................14.82650% rain..........................10.14721% sun........................... 6.09884% stall......................... 3.68034% sand.......................... 3.41746% monotype...................... 3.36488% semistall..................... 3.20715% voltturn...................... 2.68139% sunoffense.................... 1.78759% trickroom..................... 1.31441% monowater..................... 0.73607% choice........................ 0.52576% monobug....................... 0.47319% multiweather.................. 0.47319% hail.......................... 0.36803% mononormal.................... 0.36803% rainoffense................... 0.26288% monosteel..................... 0.26288% monoghost..................... 0.26288% monograss..................... 0.21030% monopoison.................... 0.21030% monofighting.................. 0.21030% monoelectric.................. 0.21030% monopsychic................... 0.15773% monodark...................... 0.10515% monodragon.................... 0.10515% sunstall...................... 0.05258% monoground.................... 0.05258% hailoffense................... 0.05258% monoflying.................... 0.05258% tricksand..................... 0.05258% Stalliness (mean: -0.156) -2.0|### |#### -1.5|####### |############ -1.0|############### |################## -0.5|########################## |############################## 0.0|###################### |######################### +0.5|############ |############# +1.0|######## |## +1.5|# | +2.0|# |## +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%