weatherless...................77.32414% balance.......................43.68629% offense.......................34.08768% rain..........................14.58552% hyperoffense..................13.78185% semistall..................... 4.67115% sun........................... 4.64550% sunoffense.................... 4.39370% stall......................... 3.77303% sand.......................... 3.43967% trickroom..................... 1.92941% voltturn...................... 0.62355% monotype...................... 0.42985% choice........................ 0.32216% monobug....................... 0.27638% monowater..................... 0.14438% monopoison.................... 0.00908% hail.......................... 0.00517% hailoffense................... 0.00433% rainoffense................... 0.00274% monosteel..................... 0.00003% mononormal.................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.108) -2.0| |# -1.5| |############# -1.0|######## |######## -0.5|######### |######################## 0.0|######## |##################### +0.5|########## |############################## +1.0|##### |## +1.5| | +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.69%