offense.......................52.91375% weatherless...................44.30082% sun...........................41.76326% rain..........................26.40334% balance.......................25.09008% hyperoffense..................17.56181% multiweather..................15.45567% sunoffense.................... 5.48502% semistall..................... 3.02706% batonpass..................... 2.89789% sand.......................... 2.85370% monotype...................... 1.94580% rainoffense................... 1.93901% stall......................... 1.40730% voltturn...................... 0.64331% dragmag....................... 0.49290% sunstall...................... 0.41953% hail.......................... 0.38922% monodragon.................... 0.28866% monowater..................... 0.20169% mononormal.................... 0.18979% sandoffense................... 0.18469% monoghost..................... 0.18243% choice........................ 0.16996% monosteel..................... 0.15523% monoflying.................... 0.14249% trickroom..................... 0.13795% monodark...................... 0.12294% monofire...................... 0.11189% sandstall..................... 0.10509% monopsychic................... 0.10453% monofairy..................... 0.10453% monobug....................... 0.09631% gravity....................... 0.09150% monofighting.................. 0.08243% rainstall..................... 0.07932% monograss..................... 0.07138% monoelectric.................. 0.05949% monorock...................... 0.04419% monoground.................... 0.03569% monopoison.................... 0.03484% monoice....................... 0.03399% trapper....................... 0.02351% tricksun...................... 0.02068% trickrain..................... 0.01643% hailoffense................... 0.01190% allweather.................... 0.00368% hailstall..................... 0.00312% tricksand..................... 0.00085% trickhail..................... 0.00028% Stalliness (mean: -0.325) -2.0|## |### -1.5|######## |############## -1.0|##################### |######################### -0.5|############################## |############################## 0.0|######################## |################# +0.5|############# |######## +1.0|##### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%