sun...........................50.81075% offense.......................50.38748% weatherless...................35.06787% rain..........................29.02666% balance.......................24.92108% hyperoffense..................19.56602% multiweather..................17.16116% sunoffense.................... 7.57330% semistall..................... 3.38464% sand.......................... 2.32731% batonpass..................... 2.25063% rainoffense................... 2.22341% stall......................... 1.74078% monotype...................... 1.28106% sunstall...................... 0.61380% dragmag....................... 0.50978% voltturn...................... 0.50973% monodragon.................... 0.25265% hail.......................... 0.19350% monosteel..................... 0.14202% choice........................ 0.13983% monoghost..................... 0.13426% sandstall..................... 0.13209% monowater..................... 0.12722% gravity....................... 0.12620% sandoffense................... 0.12262% trickroom..................... 0.11608% rainstall..................... 0.10928% monodark...................... 0.09805% mononormal.................... 0.09007% monoflying.................... 0.07842% monofairy..................... 0.06477% monofire...................... 0.05423% monobug....................... 0.05080% monopsychic................... 0.05063% monograss..................... 0.04270% monofighting.................. 0.03614% monoelectric.................. 0.02775% trapper....................... 0.02686% tricksun...................... 0.02503% monoground.................... 0.02326% trickrain..................... 0.02147% monoice....................... 0.02070% monorock...................... 0.01944% monopoison.................... 0.01825% hailoffense................... 0.00697% hailstall..................... 0.00289% allweather.................... 0.00220% tricksand..................... 0.00084% trickhail..................... 0.00013% Stalliness (mean: -0.331) -2.0|## |#### -1.5|########## |################# -1.0|######################## |########################### -0.5|############################## |############################## 0.0|######################## |################## +0.5|############## |######### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%