sun...........................75.81654% offense.......................39.71977% balance.......................26.35544% hyperoffense..................21.74834% rain..........................19.12438% weatherless...................16.44499% sunoffense....................16.38792% multiweather..................13.41479% semistall..................... 7.65633% stall......................... 4.52011% sand.......................... 2.35017% sunstall...................... 1.93197% rainoffense................... 1.01759% gravity....................... 0.61501% dragmag....................... 0.52326% batonpass..................... 0.49435% sandstall..................... 0.36887% choice........................ 0.28550% monotype...................... 0.23172% voltturn...................... 0.20443% rainstall..................... 0.18898% trickroom..................... 0.12804% tricksun...................... 0.10594% trickrain..................... 0.08314% monodragon.................... 0.06786% monosteel..................... 0.05546% sandoffense................... 0.04428% monograss..................... 0.02381% monoground.................... 0.01994% monoflying.................... 0.01245% monodark...................... 0.01124% hail.......................... 0.00929% monoghost..................... 0.00807% monofighting.................. 0.00594% monobug....................... 0.00584% monofairy..................... 0.00488% monowater..................... 0.00395% monopsychic................... 0.00383% mononormal.................... 0.00310% monorock...................... 0.00210% monoice....................... 0.00172% monofire...................... 0.00097% trapper....................... 0.00083% monoelectric.................. 0.00082% hailstall..................... 0.00070% monopoison.................... 0.00053% tricksand..................... 0.00017% hailoffense................... 0.00002% allweather.................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.174) -2.0|### |#### -1.5|############# |######################## -1.0|############################## |###################### -0.5|######################## |########################## 0.0|###################### |################ +0.5|#################### |############## +1.0|############ |######### +1.5|###### |## +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%