weatherless...................93.35265% offense.......................42.78613% balance.......................39.57083% hyperoffense.................. 9.82946% voltturn...................... 5.89756% semistall..................... 5.49481% sand.......................... 3.39095% stall......................... 2.31878% rain.......................... 2.15865% monotype...................... 0.91479% trickroom..................... 0.72209% hail.......................... 0.71813% sun........................... 0.45024% choice........................ 0.33304% rainoffense................... 0.30868% monopoison.................... 0.19544% sandstall..................... 0.15860% monofighting.................. 0.09802% monowater..................... 0.09224% monobug....................... 0.08950% mononormal.................... 0.08524% multiweather.................. 0.06910% hailoffense................... 0.06028% sunoffense.................... 0.05540% monoghost..................... 0.05449% monograss..................... 0.05145% monodark...................... 0.04536% dragmag....................... 0.04110% sandoffense................... 0.04079% monorock...................... 0.03957% monoflying.................... 0.03897% monoice....................... 0.03775% monoelectric.................. 0.03318% rainstall..................... 0.02953% trickhail..................... 0.02466% monoground.................... 0.02405% monodragon.................... 0.02101% gravity....................... 0.01674% tricksand..................... 0.01644% monofire...................... 0.01461% monosteel..................... 0.01400% monofairy..................... 0.01157% monopsychic................... 0.00791% hailstall..................... 0.00731% trapper....................... 0.00518% sunstall...................... 0.00183% trickrain..................... 0.00183% tricksun...................... 0.00183% Stalliness (mean: -0.040) |# -2.0|# |## -1.5|#### |####### -1.0|############ |################# -0.5|####################### |########################### 0.0|############################## |########################### +0.5|##################### |############## +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%