weatherless...................93.17486% offense.......................41.48479% balance.......................39.45034% hyperoffense..................10.52528% voltturn...................... 6.79669% semistall..................... 5.82692% sand.......................... 3.78133% stall......................... 2.71266% rain.......................... 2.06786% hail.......................... 0.72785% trickroom..................... 0.65878% monotype...................... 0.64219% choice........................ 0.37363% rainoffense................... 0.36193% sun........................... 0.29994% sandstall..................... 0.19609% monopoison.................... 0.13437% monobug....................... 0.07848% mononormal.................... 0.07094% monowater..................... 0.06066% hailoffense................... 0.06038% multiweather.................. 0.05059% monofighting.................. 0.04946% sunoffense.................... 0.04698% dragmag....................... 0.04579% monograss..................... 0.04183% sandoffense................... 0.03857% monodark...................... 0.03814% trickhail..................... 0.03270% monoghost..................... 0.02730% monoground.................... 0.02546% monoice....................... 0.02515% rainstall..................... 0.02282% monorock...................... 0.02098% monoflying.................... 0.01816% monoelectric.................. 0.01635% tricksand..................... 0.01610% monodragon.................... 0.01593% monofire...................... 0.01383% gravity....................... 0.01163% hailstall..................... 0.00815% monofairy..................... 0.00731% monosteel..................... 0.00673% monopsychic................... 0.00467% tricksun...................... 0.00250% sunstall...................... 0.00166% trickrain..................... 0.00116% trapper....................... 0.00028% Stalliness (mean: -0.034) |# -2.0|# |## -1.5|##### |####### -1.0|############ |################# -0.5|###################### |########################### 0.0|############################## |########################## +0.5|###################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%