weatherless...................92.73615% offense.......................38.81220% balance.......................38.68873% hyperoffense..................12.38842% voltturn...................... 7.89722% semistall..................... 6.51522% sand.......................... 4.58602% stall......................... 3.59543% rain.......................... 1.75491% hail.......................... 0.80633% trickroom..................... 0.54334% rainoffense................... 0.40115% choice........................ 0.39030% monotype...................... 0.28894% sandstall..................... 0.27293% sun........................... 0.16111% monobug....................... 0.08445% hailoffense................... 0.05972% sunoffense.................... 0.05795% trickhail..................... 0.04845% multiweather.................. 0.04424% dragmag....................... 0.04366% mononormal.................... 0.03830% monofighting.................. 0.02936% monowater..................... 0.02600% monoground.................... 0.02046% monopoison.................... 0.02021% monograss..................... 0.01615% rainstall..................... 0.01444% hailstall..................... 0.01388% monoghost..................... 0.01091% monofire...................... 0.00879% monoflying.................... 0.00801% monoice....................... 0.00780% monodark...................... 0.00609% tricksun...................... 0.00580% tricksand..................... 0.00564% gravity....................... 0.00533% monorock...................... 0.00487% monodragon.................... 0.00356% sandoffense................... 0.00311% monoelectric.................. 0.00233% monosteel..................... 0.00159% monofairy..................... 0.00126% trickrain..................... 0.00064% monopsychic................... 0.00046% sunstall...................... 0.00028% trapper....................... 0.00000% Stalliness (mean: -0.026) |# -2.0|## |### -1.5|###### |######## -1.0|############ |################# -0.5|#################### |######################### 0.0|############################## |######################### +0.5|######################## |############## +1.0|######### |####### +1.5|#### |## +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%