weatherless...................93.11916% offense.......................37.38785% balance.......................37.16279% hyperoffense..................13.05573% voltturn...................... 8.62503% semistall..................... 7.31393% stall......................... 5.07970% sand.......................... 4.93633% rain.......................... 1.16907% hail.......................... 0.70605% sandstall..................... 0.65345% rainoffense................... 0.46001% trickroom..................... 0.30751% choice........................ 0.13999% sun........................... 0.13676% monotype...................... 0.11649% sunoffense.................... 0.09802% multiweather.................. 0.06731% trickhail..................... 0.06220% dragmag....................... 0.05842% monobug....................... 0.05681% hailoffense................... 0.05149% hailstall..................... 0.02763% mononormal.................... 0.01746% monofighting.................. 0.01043% monoground.................... 0.00717% monograss..................... 0.00482% monoghost..................... 0.00461% monopoison.................... 0.00424% monowater..................... 0.00309% rainstall..................... 0.00292% monoflying.................... 0.00281% tricksun...................... 0.00167% monoice....................... 0.00165% gravity....................... 0.00091% monofire...................... 0.00080% monodark...................... 0.00068% monorock...................... 0.00059% tricksand..................... 0.00058% monoelectric.................. 0.00050% sandoffense................... 0.00043% monodragon.................... 0.00039% trickrain..................... 0.00039% monofairy..................... 0.00024% monosteel..................... 0.00021% monopsychic................... 0.00009% sunstall...................... 0.00005% trapper....................... 0.00000% Stalliness (mean: 0.009) |### -2.0|## |### -1.5|###### |####### -1.0|######### |################### -0.5|############### |######################## 0.0|############################## |################### +0.5|######################## |############ +1.0|######## |######## +1.5|#### |# +2.0|## |### +2.5|### | more negative = more offensive, more positive = more stall one # = 0.49%