weatherless...................92.12018% offense.......................41.54602% balance.......................27.03916% hyperoffense..................21.83622% semistall..................... 7.60942% sand.......................... 6.19041% voltturn...................... 5.02291% stall......................... 1.96918% hail.......................... 1.40276% rain.......................... 0.39540% multiweather.................. 0.39388% sun........................... 0.28513% monotype...................... 0.14747% rainoffense................... 0.12727% hailoffense................... 0.10572% monoflying.................... 0.08207% monodark...................... 0.06140% dragmag....................... 0.03380% choice........................ 0.02051% trickroom..................... 0.00620% trickhail..................... 0.00299% monorock...................... 0.00291% sandoffense................... 0.00256% sandstall..................... 0.00165% mononormal.................... 0.00107% sunoffense.................... 0.00001% monosteel..................... 0.00001% monoice....................... 0.00000% tricksand..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.280) -2.0|#### |### -1.5|######## |########## -1.0|########### |############################## -0.5|######## |######### 0.0|################# |######## +0.5|################ |##### +1.0|### |####### +1.5|### | +2.0| |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.68%