weatherless...................92.77216% offense.......................42.44144% balance.......................39.28001% hyperoffense..................10.88635% voltturn...................... 6.27695% semistall..................... 5.18299% sand.......................... 3.58863% rain.......................... 2.40817% stall......................... 2.20921% hail.......................... 0.97085% monotype...................... 0.80184% rainoffense................... 0.56827% trickroom..................... 0.46713% sun........................... 0.36931% choice........................ 0.23356% sandstall..................... 0.15771% monopoison.................... 0.12710% monowater..................... 0.11845% hailoffense................... 0.10780% multiweather.................. 0.10114% mononormal.................... 0.09915% monograss..................... 0.08651% monofighting.................. 0.08651% monobug....................... 0.06455% sunoffense.................... 0.05856% dragmag....................... 0.04392% monoice....................... 0.04392% monorock...................... 0.04126% monodark...................... 0.03793% monoflying.................... 0.03527% rainstall..................... 0.03394% monodragon.................... 0.02728% trickhail..................... 0.01730% monoghost..................... 0.01664% tricksand..................... 0.01664% sandoffense................... 0.01530% gravity....................... 0.01397% monofairy..................... 0.01198% hailstall..................... 0.01065% monopsychic................... 0.00932% monofire...................... 0.00865% monosteel..................... 0.00799% monoelectric.................. 0.00665% monoground.................... 0.00399% trapper....................... 0.00333% sunstall...................... 0.00200% allweather.................... 0.00200% Stalliness (mean: -0.055) | -2.0|# |## -1.5|##### |######## -1.0|############# |################## -0.5|###################### |############################ 0.0|############################## |########################## +0.5|##################### |############### +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%