weatherless...................92.57626% offense.......................41.02218% balance.......................39.09129% hyperoffense..................11.94967% voltturn...................... 7.08436% semistall..................... 5.30008% sand.......................... 3.98595% stall......................... 2.63678% rain.......................... 2.21890% hail.......................... 1.04358% rainoffense................... 0.67864% monotype...................... 0.57360% trickroom..................... 0.47103% sun........................... 0.28424% choice........................ 0.22689% sandstall..................... 0.19749% hailoffense................... 0.13608% multiweather.................. 0.10218% monowater..................... 0.09081% mononormal.................... 0.07917% monopoison.................... 0.06688% monograss..................... 0.06583% sunoffense.................... 0.06505% monofighting.................. 0.04972% dragmag....................... 0.04896% monobug....................... 0.04240% monodark...................... 0.03414% monoflying.................... 0.03040% monodragon.................... 0.02771% monoice....................... 0.02657% monorock...................... 0.02491% rainstall..................... 0.02107% trickhail..................... 0.02084% sandoffense................... 0.01415% monofairy..................... 0.01165% gravity....................... 0.01140% tricksand..................... 0.01090% monoghost..................... 0.00978% hailstall..................... 0.00793% monopsychic................... 0.00736% monofire...................... 0.00695% monosteel..................... 0.00635% monoelectric.................. 0.00495% trapper....................... 0.00333% monoground.................... 0.00290% allweather.................... 0.00173% sunstall...................... 0.00044% Stalliness (mean: -0.052) | -2.0|# |## -1.5|###### |######### -1.0|############## |################# -0.5|###################### |############################ 0.0|############################## |########################## +0.5|###################### |################ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%