weatherless...................92.34141% offense.......................37.15133% balance.......................36.93689% hyperoffense..................15.73721% voltturn...................... 8.60757% semistall..................... 6.18916% sand.......................... 4.55066% stall......................... 3.98542% rain.......................... 1.90383% hail.......................... 1.07339% rainoffense................... 1.06295% trickroom..................... 0.39524% monotype...................... 0.31139% sandstall..................... 0.25494% choice........................ 0.21302% sun........................... 0.21001% hailoffense................... 0.10538% dragmag....................... 0.09044% multiweather.................. 0.07883% mononormal.................... 0.07286% sunoffense.................... 0.06999% monowater..................... 0.04897% monodark...................... 0.04732% monodragon.................... 0.02215% monopoison.................... 0.02044% monobug....................... 0.01724% monofighting.................. 0.01642% monoflying.................... 0.01592% trickhail..................... 0.01430% monoice....................... 0.01366% rainstall..................... 0.01182% monofairy..................... 0.01023% monograss..................... 0.00944% monorock...................... 0.00729% sandoffense................... 0.00673% monoghost..................... 0.00571% hailstall..................... 0.00537% monosteel..................... 0.00336% gravity....................... 0.00302% monoground.................... 0.00271% monopsychic................... 0.00229% trapper....................... 0.00204% tricksand..................... 0.00184% monofire...................... 0.00018% allweather.................... 0.00014% sunstall...................... 0.00003% monoelectric.................. 0.00000% Stalliness (mean: -0.052) |# -2.0|# |#### -1.5|########## |########### -1.0|################# |################## -0.5|#################### |############################ 0.0|############################## |########################## +0.5|###################### |################## +1.0|######### |###### +1.5|##### |## +2.0|### |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%