weatherless...................92.60386% balance.......................36.97425% offense.......................32.82368% hyperoffense..................16.80739% voltturn......................11.45618% semistall..................... 8.02344% stall......................... 5.37124% sand.......................... 4.73259% rain.......................... 1.85346% rainoffense................... 1.12046% hail.......................... 0.73616% trickroom..................... 0.29781% sandstall..................... 0.28965% choice........................ 0.20736% monotype...................... 0.20325% sun........................... 0.12763% dragmag....................... 0.07081% monodark...................... 0.07069% multiweather.................. 0.05369% sunoffense.................... 0.04841% monowater..................... 0.03339% mononormal.................... 0.03076% hailoffense................... 0.02058% monoice....................... 0.01183% monofighting.................. 0.01120% monodragon.................... 0.00984% monobug....................... 0.00871% monopoison.................... 0.00581% monofairy..................... 0.00549% monoflying.................... 0.00381% monoground.................... 0.00351% monograss..................... 0.00329% monorock...................... 0.00271% rainstall..................... 0.00231% sandoffense................... 0.00220% monoghost..................... 0.00184% monosteel..................... 0.00178% monopsychic................... 0.00115% gravity....................... 0.00098% trickhail..................... 0.00071% trapper....................... 0.00049% hailstall..................... 0.00032% tricksand..................... 0.00020% monofire...................... 0.00002% sunstall...................... 0.00000% allweather.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.004) |#### -2.0|# |#### -1.5|########### |########## -1.0|############# |################## -0.5|################# |####################### 0.0|############################## |####################### +0.5|#################### |####################### +1.0|####### |####### +1.5|######## |# +2.0|##### |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.43%