weatherless...................74.28636% balance.......................47.64647% offense.......................47.57320% sun...........................11.25000% rain.......................... 6.95643% sand.......................... 6.42390% trickroom..................... 2.86944% semistall..................... 2.42352% hyperoffense.................. 2.05263% hail.......................... 2.00721% multiweather.................. 0.85684% monotype...................... 0.48208% voltturn...................... 0.45844% trickhail..................... 0.39910% stall......................... 0.30418% tricksand..................... 0.21722% sunoffense.................... 0.17568% monowater..................... 0.12956% gravity....................... 0.09398% rainoffense................... 0.06437% sandoffense................... 0.06390% mononormal.................... 0.06051% tricksun...................... 0.05349% batonpass..................... 0.04459% trickrain..................... 0.04096% monofire...................... 0.03254% monosteel..................... 0.03148% sandstall..................... 0.02715% dragmag....................... 0.02563% monograss..................... 0.02493% monobug....................... 0.02493% monoice....................... 0.02481% monoelectric.................. 0.02107% monoflying.................... 0.02013% monofairy..................... 0.01814% monofighting.................. 0.01767% monodragon.................... 0.01685% monoghost..................... 0.01662% swagplay...................... 0.01323% sunstall...................... 0.01299% monodark...................... 0.01264% monorock...................... 0.01007% monopoison.................... 0.00948% hailoffense................... 0.00843% monopsychic................... 0.00691% hailstall..................... 0.00667% rainstall..................... 0.00573% monoground.................... 0.00375% allweather.................... 0.00234% trapper....................... 0.00152% Stalliness (mean: 0.011) |## -1.0|### |######### -0.5|################# |########################### 0.0|############################## |########################## +0.5|################# |######### +1.0|#### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.69%