weatherless...................72.60205% offense.......................53.03975% balance.......................25.89524% sun...........................17.26759% hyperoffense..................15.77247% rain..........................11.63654% monotype...................... 8.15455% multiweather.................. 6.71427% sand.......................... 4.34907% batonpass..................... 4.06299% semistall..................... 3.46168% sunoffense.................... 1.84686% stall......................... 1.83086% mononormal.................... 1.49517% monoflying.................... 1.05167% hail.......................... 0.94762% voltturn...................... 0.92229% monopsychic................... 0.77891% monofairy..................... 0.75407% choice........................ 0.74311% monowater..................... 0.72744% swagplay...................... 0.69164% rainoffense................... 0.68879% monosteel..................... 0.64946% monodragon.................... 0.58279% monobug....................... 0.58111% monodark...................... 0.55962% monofire...................... 0.47594% monoghost..................... 0.40903% monorock...................... 0.40444% monoelectric.................. 0.39051% sandoffense................... 0.35488% monograss..................... 0.29313% monofighting.................. 0.28306% monoice....................... 0.26560% dragmag....................... 0.23875% monopoison.................... 0.23830% monoground.................... 0.20720% trapper....................... 0.14030% trickroom..................... 0.12307% sandstall..................... 0.07832% hailoffense................... 0.04967% sunstall...................... 0.04878% rainstall..................... 0.04274% trickrain..................... 0.01812% gravity....................... 0.00604% tricksand..................... 0.00448% hailstall..................... 0.00425% allweather.................... 0.00358% trickhail..................... 0.00112% tricksun...................... 0.00067% fear.......................... 0.00022% Stalliness (mean: -0.285) |# -2.0|# |####### -1.0|################## |############################## 0.0|######################### |############# +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%