weatherless...................69.08556% offense.......................50.70661% balance.......................25.72950% sun...........................20.58347% hyperoffense..................17.84045% rain..........................14.07452% multiweather.................. 8.38983% monotype...................... 7.31199% batonpass..................... 4.37277% sand.......................... 4.05563% semistall..................... 3.79408% sunoffense.................... 2.60793% stall......................... 1.92937% mononormal.................... 1.23125% monoflying.................... 1.09529% swagplay...................... 1.04876% voltturn...................... 0.95460% rainoffense................... 0.93131% monofairy..................... 0.85432% choice........................ 0.77612% monosteel..................... 0.69524% hail.......................... 0.68022% monopsychic................... 0.65012% monowater..................... 0.64032% monodark...................... 0.62030% monodragon.................... 0.54445% monofire...................... 0.49141% monobug....................... 0.49140% sandoffense................... 0.37516% monoghost..................... 0.35631% monorock...................... 0.34590% monoelectric.................. 0.28406% monograss..................... 0.23058% dragmag....................... 0.22167% monofighting.................. 0.21820% monoice....................... 0.21687% monopoison.................... 0.19620% monoground.................... 0.18925% trickroom..................... 0.12830% trapper....................... 0.10501% sandstall..................... 0.08344% sunstall...................... 0.05960% hailoffense................... 0.05354% rainstall..................... 0.04231% trickrain..................... 0.02238% gravity....................... 0.00585% tricksand..................... 0.00493% hailstall..................... 0.00460% allweather.................... 0.00326% tricksun...................... 0.00065% fear.......................... 0.00023% trickhail..................... 0.00019% Stalliness (mean: -0.299) |# -2.0|## |######## -1.0|#################### |############################## 0.0|######################### |############# +1.0|###### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%