weatherless...................57.38528% offense.......................48.05976% sun...........................31.99228% balance.......................23.67651% hyperoffense..................22.97269% rain..........................20.78236% multiweather..................13.08582% monotype...................... 5.90371% sunoffense.................... 5.49163% batonpass..................... 4.84778% semistall..................... 3.84682% sand.......................... 2.73871% swagplay...................... 2.36228% rainoffense................... 1.61812% stall......................... 1.44422% monoflying.................... 1.18181% monofairy..................... 1.17684% monosteel..................... 0.91429% mononormal.................... 0.89695% choice........................ 0.83554% voltturn...................... 0.82650% monofire...................... 0.49685% monodark...................... 0.48654% monodragon.................... 0.47472% monopsychic................... 0.42419% monowater..................... 0.36409% monobug....................... 0.30420% monoghost..................... 0.28953% hail.......................... 0.26814% sandoffense................... 0.23619% monograss..................... 0.19813% monoice....................... 0.17908% monoground.................... 0.17573% dragmag....................... 0.16646% monorock...................... 0.14030% monoelectric.................. 0.13836% monofighting.................. 0.13814% monopoison.................... 0.09117% trapper....................... 0.09116% sunstall...................... 0.07765% sandstall..................... 0.06127% trickroom..................... 0.05870% rainstall..................... 0.03827% hailoffense................... 0.01029% tricksand..................... 0.00831% gravity....................... 0.00796% trickrain..................... 0.00690% allweather.................... 0.00234% hailstall..................... 0.00116% fear.......................... 0.00020% trickhail..................... 0.00003% tricksun...................... 0.00000% Stalliness (mean: -0.387) |# -2.0|### |############ -1.0|######################## |############################## 0.0|###################### |############## +1.0|####### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%