sun...........................47.71457% offense.......................46.99942% weatherless...................41.73550% hyperoffense..................25.69649% rain..........................24.73617% balance.......................22.81882% multiweather..................15.53498% sunoffense....................10.32581% batonpass..................... 4.18608% swagplay...................... 3.89600% semistall..................... 3.66496% monotype...................... 3.41747% rainoffense................... 1.71648% sand.......................... 1.30888% monofairy..................... 1.18482% monosteel..................... 1.05103% stall......................... 0.82031% monoflying.................... 0.75531% choice........................ 0.59908% voltturn...................... 0.54890% mononormal.................... 0.41953% monodragon.................... 0.32016% monofire...................... 0.31284% monodark...................... 0.21331% monowater..................... 0.20184% monopsychic................... 0.17896% dragmag....................... 0.11569% sunstall...................... 0.11543% sandoffense................... 0.10927% monoghost..................... 0.08763% monobug....................... 0.08368% hail.......................... 0.07776% monograss..................... 0.07539% monoground.................... 0.07050% monoelectric.................. 0.06387% trapper....................... 0.05766% monoice....................... 0.05269% monofighting.................. 0.04832% monorock...................... 0.04517% monopoison.................... 0.03279% sandstall..................... 0.03122% trickroom..................... 0.01999% rainstall..................... 0.00967% tricksand..................... 0.00820% hailoffense................... 0.00191% gravity....................... 0.00148% allweather.................... 0.00133% trickrain..................... 0.00064% hailstall..................... 0.00042% fear.......................... 0.00004% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.433) |# -2.0|### |############### -1.0|############################## |############################## 0.0|####################### |################ +1.0|####### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.78%