weatherless...................77.43085% offense.......................56.19301% balance.......................23.81209% sand..........................16.61204% hyperoffense..................15.26747% sun........................... 4.28872% voltturn...................... 2.84449% stall......................... 2.64178% rain.......................... 2.16170% semistall..................... 2.08565% multiweather.................. 1.72835% hail.......................... 1.25781% sandoffense................... 1.17027% sandstall..................... 1.07480% sunoffense.................... 0.62582% monotype...................... 0.57918% swagplay...................... 0.29135% sunstall...................... 0.25358% monowater..................... 0.12714% dragmag....................... 0.12119% monoflying.................... 0.11125% mononormal.................... 0.09340% rainoffense................... 0.08309% trickroom..................... 0.07920% batonpass..................... 0.07835% monosteel..................... 0.06803% monofairy..................... 0.04622% gravity....................... 0.02977% monofighting.................. 0.02018% monofire...................... 0.01790% rainstall..................... 0.01790% monopoison.................... 0.01457% monoground.................... 0.01292% monoelectric.................. 0.01227% monodark...................... 0.01200% monoghost..................... 0.01136% monodragon.................... 0.01100% monobug....................... 0.00684% monograss..................... 0.00663% monorock...................... 0.00566% hailoffense................... 0.00353% monoice....................... 0.00301% tricksand..................... 0.00217% allweather.................... 0.00130% trickhail..................... 0.00129% tricksun...................... 0.00080% trapper....................... 0.00011% hailstall..................... 0.00004% monopsychic................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.303) -2.0|# |## -1.5|###### |########### -1.0|##################### |########################## -0.5|############################# |############################## 0.0|##################### |################ +0.5|############ |####### +1.0|### |## +1.5|# |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.52%