weatherless...................79.16705% offense.......................52.10079% balance.......................25.31117% hyperoffense..................17.32221% sand..........................15.52043% sun........................... 4.17959% stall......................... 3.63472% voltturn...................... 2.69292% sandoffense................... 2.05340% rain.......................... 2.04572% multiweather.................. 1.74440% semistall..................... 1.63111% sandstall..................... 1.54294% sunstall...................... 1.10831% hail.......................... 0.90527% monotype...................... 0.37149% dragmag....................... 0.32802% sunoffense.................... 0.27563% trickroom..................... 0.08344% monowater..................... 0.08010% swagplay...................... 0.06807% rainoffense................... 0.06612% monofairy..................... 0.06276% mononormal.................... 0.05437% monosteel..................... 0.05179% monoflying.................... 0.04744% batonpass..................... 0.03022% gravity....................... 0.01427% monoghost..................... 0.01415% monodragon.................... 0.01349% monopoison.................... 0.01322% rainstall..................... 0.01184% monofighting.................. 0.00867% monoground.................... 0.00812% tricksand..................... 0.00556% monoelectric.................. 0.00478% monodark...................... 0.00286% monobug....................... 0.00285% monoice....................... 0.00242% monorock...................... 0.00226% monograss..................... 0.00195% hailoffense................... 0.00080% monofire...................... 0.00074% tricksun...................... 0.00017% trapper....................... 0.00005% allweather.................... 0.00004% trickhail..................... 0.00000% hailstall..................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.286) -2.0|# |## -1.5|######## |######## -1.0|##################### |###################### -0.5|##################### |############################## 0.0|################# |############# +0.5|################ |####### +1.0|## |## +1.5|# |## +2.0| |## +2.5| more negative = more offensive, more positive = more stall one # = 0.57%