weatherless...................74.36387% offense.......................67.58906% balance.......................23.75954% sun...........................11.13232% rain.......................... 6.20229% hyperoffense.................. 6.13868% monotype...................... 5.56616% sand.......................... 5.40712% hail.......................... 3.62595% trickroom..................... 2.29008% semistall..................... 2.19466% sunoffense.................... 1.71756% voltturn...................... 1.11323% monofire...................... 0.92239% monoelectric.................. 0.89059% monowater..................... 0.73155% multiweather.................. 0.73155% monograss..................... 0.57252% monoflying.................... 0.44529% monorock...................... 0.34987% monoground.................... 0.34987% stall......................... 0.31807% monoice....................... 0.25445% tricksand..................... 0.25445% rainoffense................... 0.19084% monofairy..................... 0.19084% trapper....................... 0.19084% monodark...................... 0.19084% monodragon.................... 0.19084% gravity....................... 0.15903% monopoison.................... 0.12723% sandoffense................... 0.09542% sunstall...................... 0.09542% monoghost..................... 0.09542% trickhail..................... 0.09542% mononormal.................... 0.09542% batonpass..................... 0.06361% monobug....................... 0.06361% monofighting.................. 0.06361% monopsychic................... 0.03181% sandstall..................... 0.03181% Stalliness (mean: -0.278) -1.5|## |##### -1.0|############ |##################### -0.5|############################## |############################# 0.0|#################### |############ +0.5|########### |#### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.67%