weatherless...................92.49216% balance.......................37.59813% offense.......................34.00762% hyperoffense..................12.49693% semistall..................... 9.16835% stall......................... 6.72896% voltturn...................... 6.65957% sand.......................... 2.63128% rain.......................... 2.51206% sun........................... 2.28095% sandoffense................... 0.24469% monotype...................... 0.21730% sandstall..................... 0.20691% choice........................ 0.19542% monofire...................... 0.16164% hail.......................... 0.08356% sunoffense.................... 0.04151% monograss..................... 0.03089% monowater..................... 0.02047% sunstall...................... 0.00763% monoflying.................... 0.00429% monorock...................... 0.00001% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.101) -1.5|####### |########### -1.0|################# |######################## -0.5|########### |##################### 0.0|##################### |##################### +0.5|############################## |################# +1.0|######## |########### +1.5|#### |# +2.0|##### |## +2.5|## |### more negative = more offensive, more positive = more stall one # = 0.46%