offense.......................59.99233% weatherless...................45.58880% sun...........................35.04667% rain..........................32.26569% balance.......................27.77138% multiweather..................17.73431% hyperoffense.................. 9.00780% sand.......................... 3.83583% semistall..................... 2.53804% monotype...................... 2.21839% trickroom..................... 1.84759% sunoffense.................... 1.57908% hail.......................... 1.21468% rainoffense................... 1.19550% tricksun...................... 0.69045% stall......................... 0.69045% monowater..................... 0.39637% batonpass..................... 0.31965% monoflying.................... 0.31965% monodragon.................... 0.31326% voltturn...................... 0.26851% trickrain..................... 0.21097% gravity....................... 0.20458% rainstall..................... 0.20458% monopsychic................... 0.18540% monofighting.................. 0.13425% trickhail..................... 0.13425% dragmag....................... 0.12786% monoghost..................... 0.12147% monoice....................... 0.11507% mononormal.................... 0.11507% sandoffense................... 0.10229% monobug....................... 0.09590% monofire...................... 0.08950% choice........................ 0.08950% monofairy..................... 0.07672% monoelectric.................. 0.06393% sunstall...................... 0.05114% monograss..................... 0.04475% monorock...................... 0.03836% monodark...................... 0.03836% tricksand..................... 0.03836% sandstall..................... 0.03197% monopoison.................... 0.03197% monoground.................... 0.02557% monosteel..................... 0.01918% hailoffense................... 0.01918% hailstall..................... 0.01918% Stalliness (mean: -0.236) |# -1.5|### |####### -1.0|############# |####################### -0.5|############################## |############################## 0.0|########################## |################# +0.5|############ |####### +1.0|#### |## +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.57%