offense.......................59.88945% sun...........................40.27078% weatherless...................38.82494% rain..........................37.46062% balance.......................27.93728% multiweather..................20.62796% hyperoffense.................. 9.56339% sand.......................... 3.23905% trickroom..................... 2.36196% semistall..................... 2.09701% sunoffense.................... 1.97943% monotype...................... 1.76635% rainoffense................... 1.25973% hail.......................... 1.01809% tricksun...................... 0.96600% stall......................... 0.51287% monowater..................... 0.37806% monodragon.................... 0.31753% monoflying.................... 0.30744% gravity....................... 0.27728% voltturn...................... 0.23807% batonpass..................... 0.23426% trickrain..................... 0.22263% trickhail..................... 0.19483% rainstall..................... 0.13787% monoghost..................... 0.10455% dragmag....................... 0.10074% sandoffense................... 0.09641% choice........................ 0.09171% monopsychic................... 0.09025% monoice....................... 0.08850% monobug....................... 0.08241% monofairy..................... 0.06512% sunstall...................... 0.06081% monofighting.................. 0.05632% monofire...................... 0.05527% mononormal.................... 0.05224% monoelectric.................. 0.04253% tricksand..................... 0.03552% monoground.................... 0.03357% monodark...................... 0.03141% hailoffense................... 0.03040% sandstall..................... 0.02305% hailstall..................... 0.02234% monosteel..................... 0.01656% monograss..................... 0.01629% monopoison.................... 0.01572% monorock...................... 0.01260% Stalliness (mean: -0.255) |# -1.5|### |######### -1.0|############## |######################## -0.5|############################## |############################# 0.0|########################## |################ +0.5|############ |######## +1.0|### |## +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.56%