sun...........................73.94489% offense.......................69.21498% rain..........................51.88700% multiweather..................39.09066% balance.......................18.30375% weatherless...................12.59586% hyperoffense..................12.15365% trickroom..................... 5.44033% sunoffense.................... 4.27136% tricksun...................... 3.54950% monotype...................... 0.71409% sand.......................... 0.42967% rainoffense................... 0.38814% gravity....................... 0.36122% semistall..................... 0.28086% hail.......................... 0.25331% monowater..................... 0.19117% monodragon.................... 0.18438% trickhail..................... 0.18046% voltturn...................... 0.11307% monoflying.................... 0.09839% monodark...................... 0.09062% trickrain..................... 0.06682% monofairy..................... 0.05488% stall......................... 0.04675% monobug....................... 0.04617% monoground.................... 0.03826% choice........................ 0.03695% tricksand..................... 0.02976% sunstall...................... 0.02477% hailoffense................... 0.01891% batonpass..................... 0.01799% dragmag....................... 0.00910% sandoffense................... 0.00811% monoice....................... 0.00365% monoghost..................... 0.00316% rainstall..................... 0.00243% monoelectric.................. 0.00188% monofighting.................. 0.00102% monopsychic................... 0.00023% monofire...................... 0.00022% monosteel..................... 0.00005% mononormal.................... 0.00001% monopoison.................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.408) | -1.5|## |########### -1.0|############# |################## -0.5|############################ |############################## 0.0|################### |########### +0.5|##### |## +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%