weatherless...................82.06679% offense.......................47.45129% balance.......................38.33580% trickroom.....................18.71424% hail.......................... 8.32681% semistall..................... 8.06431% sun........................... 5.67540% hyperoffense.................. 4.88282% rain.......................... 3.71410% trickhail..................... 2.46008% sand.......................... 1.67853% multiweather.................. 1.46163% voltturn...................... 1.44062% stall......................... 1.26578% monotype...................... 0.91299% tricksun...................... 0.74673% hailstall..................... 0.40470% choice........................ 0.39186% gravity....................... 0.34138% mononormal.................... 0.32243% sunoffense.................... 0.26219% tricksand..................... 0.22483% monorock...................... 0.15241% batonpass..................... 0.10543% monoelectric.................. 0.10068% monoice....................... 0.09695% monopoison.................... 0.07858% rainoffense................... 0.07573% trickrain..................... 0.06692% monowater..................... 0.04206% sandstall..................... 0.03890% monobug....................... 0.03694% hailoffense................... 0.02986% monodark...................... 0.02950% monofighting.................. 0.02898% monofire...................... 0.01648% sunstall...................... 0.01111% monoflying.................... 0.00798% rainstall..................... 0.00798% Stalliness (mean: 0.033) -1.5|## |### -1.0|######### |############### -0.5|######################## |############################## 0.0|########################### |######################## +0.5|#################### |############# +1.0|######## |###### +1.5|#### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%