weatherless...................77.17259% offense.......................56.90227% trickroom.....................40.14005% balance.......................31.11744% hail..........................18.23047% semistall..................... 7.35971% sun........................... 6.68515% trickhail..................... 5.46204% hyperoffense.................. 3.76738% multiweather.................. 3.43843% tricksun...................... 1.48781% voltturn...................... 1.42396% rain.......................... 0.91029% stall......................... 0.85319% hailstall..................... 0.71097% sunoffense.................... 0.45640% sand.......................... 0.43993% choice........................ 0.23475% tricksand..................... 0.17723% gravity....................... 0.14721% hailoffense................... 0.09829% monotype...................... 0.08599% mononormal.................... 0.06699% batonpass..................... 0.06193% sandstall..................... 0.00779% monopoison.................... 0.00776% monorock...................... 0.00728% monoice....................... 0.00396% rainoffense................... 0.00085% sunstall...................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.043) -1.5| |## -1.0|##### |############### -0.5|########################## |############################## 0.0|##################### |############### +0.5|############### |###### +1.0|### |#### +1.5|##### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%