weatherless...................76.69111% offense.......................57.09474% trickroom.....................44.43563% balance.......................35.24715% hail..........................20.74264% sun........................... 5.74461% semistall..................... 4.36230% multiweather.................. 3.44357% hyperoffense.................. 2.70748% trickhail..................... 2.31381% tricksun...................... 1.07667% voltturn...................... 0.71527% sunoffense.................... 0.68173% stall......................... 0.58832% hailstall..................... 0.57416% gravity....................... 0.18089% rain.......................... 0.17830% hailoffense................... 0.14307% choice........................ 0.13391% sand.......................... 0.08691% tricksand..................... 0.05066% batonpass..................... 0.02718% monotype...................... 0.00688% mononormal.................... 0.00564% monopoison.................... 0.00118% sandstall..................... 0.00064% monoice....................... 0.00007% rainoffense................... 0.00003% monorock...................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.076) -1.5| |# -1.0|##### |############### -0.5|###################### |############################## 0.0|########################## |################ +0.5|################## |## +1.0|# |# +1.5|#### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.70%