weatherless...................49.93702% sand..........................44.43831% offense.......................37.95077% hyperoffense..................31.24697% balance.......................21.34659% sandoffense...................11.58436% voltturn...................... 7.30575% semistall..................... 6.39154% hail.......................... 5.48854% stall......................... 3.06413% choice........................ 1.81971% trickroom..................... 1.00896% tricksand..................... 1.00896% batonpass..................... 0.56136% sandstall..................... 0.53652% rain.......................... 0.51461% multiweather.................. 0.37870% rainoffense................... 0.37806% dragmag....................... 0.19805% hailstall..................... 0.01020% monotype...................... 0.00969% monoice....................... 0.00969% sun........................... 0.00021% monowater..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.371) -2.0| |####### -1.5|################# |############################## -1.0|############### |#################### -0.5|########################### |################### 0.0|######### |################### +0.5|######## |########### +1.0|########## |##### +1.5|# |## +2.0|## |### more negative = more offensive, more positive = more stall one # = 0.49%