sand..........................64.36448% hyperoffense..................53.89235% sandoffense...................37.70266% offense.......................36.24582% weatherless...................18.94079% rain..........................10.59682% balance....................... 7.27133% rainoffense................... 6.03368% hail.......................... 4.68922% voltturn...................... 3.82508% sun........................... 2.53002% sandstall..................... 2.40855% stall......................... 2.40855% dragmag....................... 2.20263% multiweather.................. 1.12131% hailoffense................... 0.34122% semistall..................... 0.18195% sunoffense.................... 0.00040% monotype...................... 0.00002% monofairy..................... 0.00002% monowater..................... 0.00000% trickroom..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.907) |################# -1.5|###################### |############################## -1.0|######################## |######################## -0.5|################### |### 0.0|# |######## +0.5|# | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.65%