offense.......................33.12446% weatherless...................31.39881% balance.......................27.88601% sand..........................27.18394% hyperoffense..................24.91951% rain..........................22.53046% sun...........................15.30809% semistall..................... 8.35612% stall......................... 5.71390% rainoffense................... 5.48950% voltturn...................... 3.94473% hail.......................... 3.57871% sunoffense.................... 2.82468% sandstall..................... 2.60162% dragmag....................... 2.32661% sandoffense................... 1.66247% choice........................ 1.20536% rainstall..................... 1.00350% monotype...................... 0.28050% monopsychic................... 0.24062% batonpass..................... 0.22516% trickroom..................... 0.16072% tricksun...................... 0.12453% monofire...................... 0.03010% monograss..................... 0.00973% tricksand..................... 0.00470% monoflying.................... 0.00004% swagplay...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.215) -2.0|############ |########### -1.5|############### |############ -1.0|################ |############################## -0.5|########################## |######## 0.0|######### |###################### +0.5|################ |############ +1.0|############## |##### +1.5|####### |### +2.0|#### |## +2.5| |### more negative = more offensive, more positive = more stall one # = 0.44%