weatherless...................67.46039% offense.......................40.03090% balance.......................28.74213% hyperoffense..................20.14829% rain..........................19.50269% sun...........................11.16520% semistall..................... 6.15339% sand.......................... 5.10751% stall......................... 4.92529% rainoffense................... 4.58886% multiweather.................. 3.98292% voltturn...................... 2.75681% sunoffense.................... 2.05394% monotype...................... 1.24173% choice........................ 0.95278% hail.......................... 0.88509% sandoffense................... 0.67163% dragmag....................... 0.46337% rainstall..................... 0.23950% monoflying.................... 0.21346% trickroom..................... 0.16400% monofire...................... 0.15359% sunstall...................... 0.14578% monowater..................... 0.13797% monoice....................... 0.13537% trapper....................... 0.12235% mononormal.................... 0.09372% monosteel..................... 0.08070% monopsychic................... 0.07810% monodragon.................... 0.07029% sandstall..................... 0.07029% trickrain..................... 0.06508% monodark...................... 0.06248% monobug....................... 0.05987% monorock...................... 0.05467% monograss..................... 0.04165% monoground.................... 0.03645% monoghost..................... 0.03124% monofairy..................... 0.02343% monopoison.................... 0.02083% monofighting.................. 0.02083% monoelectric.................. 0.01822% allweather.................... 0.01562% hailoffense................... 0.01562% tricksun...................... 0.00781% tricksand..................... 0.00260% Stalliness (mean: -0.163) |################### -1.0|########################## |############################## 0.0|############################# |###################### +1.0|############ |##### +2.0|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.68%