weatherless...................66.90401% offense.......................37.56977% balance.......................28.48368% hyperoffense..................20.74587% rain..........................20.36042% sun...........................11.32086% semistall..................... 6.81970% stall......................... 6.38099% rainoffense................... 5.22010% sand.......................... 4.53417% multiweather.................. 3.99837% voltturn...................... 3.05661% sunoffense.................... 2.23450% hail.......................... 1.01220% choice........................ 0.96371% monotype...................... 0.88015% sandoffense................... 0.59769% dragmag....................... 0.56698% rainstall..................... 0.29435% monoflying.................... 0.18262% sunstall...................... 0.18089% trickroom..................... 0.17598% monofire...................... 0.10901% monoice....................... 0.09446% sandstall..................... 0.09283% trickrain..................... 0.08014% trapper....................... 0.07877% monowater..................... 0.07336% mononormal.................... 0.06964% monopsychic................... 0.06678% monosteel..................... 0.05574% monodragon.................... 0.04813% monodark...................... 0.04214% monobug....................... 0.03130% monorock...................... 0.03006% monograss..................... 0.02954% monoground.................... 0.02314% monoghost..................... 0.01958% monopoison.................... 0.01592% monofairy..................... 0.01382% allweather.................... 0.01369% monoelectric.................. 0.01081% tricksun...................... 0.01015% hailoffense................... 0.01001% monofighting.................. 0.00871% tricksand..................... 0.00207% Stalliness (mean: -0.117) |##################### -1.0|############################ |############################## 0.0|############################# |######################## +1.0|############## |####### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.62%