weatherless...................67.95773% offense.......................34.20005% balance.......................24.70867% hyperoffense..................21.43381% rain..........................19.62605% sun...........................12.52216% stall.........................10.47683% semistall..................... 9.18064% rainoffense................... 4.94297% multiweather.................. 3.58359% voltturn...................... 3.24725% sand.......................... 2.82196% sunoffense.................... 2.63184% choice........................ 0.88805% hail.......................... 0.69173% dragmag....................... 0.57110% sandoffense................... 0.37274% sunstall...................... 0.26515% rainstall..................... 0.25936% trickroom..................... 0.20403% monotype...................... 0.16799% trickrain..................... 0.14602% sandstall..................... 0.14100% mononormal.................... 0.03509% monopsychic................... 0.03459% monoflying.................... 0.02964% trapper....................... 0.02724% monofire...................... 0.01647% monowater..................... 0.01628% monoice....................... 0.01377% monograss..................... 0.00901% monoground.................... 0.00697% hailoffense................... 0.00307% monorock...................... 0.00302% monosteel..................... 0.00184% allweather.................... 0.00158% monoghost..................... 0.00120% monodark...................... 0.00089% monodragon.................... 0.00027% monobug....................... 0.00008% monofighting.................. 0.00001% tricksun...................... 0.00001% monopoison.................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.014) |###################### -1.0|############################## |############################## 0.0|####################### |####################### +1.0|################ |######### +2.0|###### |### +3.0|#### |## more negative = more offensive, more positive = more stall one # = 0.60%