weatherless...................70.73329% offense.......................44.02746% balance.......................26.32771% hail..........................14.71760% hyperoffense..................11.82280% stall.........................10.74285% hailstall..................... 9.93599% sand.......................... 9.68047% semistall..................... 7.07919% monotype...................... 5.74974% sun........................... 3.93893% voltturn...................... 2.74093% mononormal.................... 2.41616% rain.......................... 1.43910% trickroom..................... 1.32250% monoflying.................... 0.65207% multiweather.................. 0.50939% monoice....................... 0.48136% monowater..................... 0.35616% monosteel..................... 0.32895% monofairy..................... 0.31680% sunoffense.................... 0.24920% monofighting.................. 0.24191% sandoffense................... 0.23615% monoground.................... 0.23415% sandstall..................... 0.19114% monorock...................... 0.17138% monobug....................... 0.17138% monofire...................... 0.13184% trapper....................... 0.10899% choice........................ 0.09976% monodark...................... 0.09551% monoghost..................... 0.08541% rainoffense................... 0.06795% hailoffense................... 0.06452% monoelectric.................. 0.06452% monodragon.................... 0.06452% Stalliness (mean: 0.070) |## -1.5|#### |########### -1.0|############## |################### -0.5|############################## |########################## 0.0|###################### |################# +0.5|############ |########## +1.0|########### |#### +1.5|######## |#### +2.0|####### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%