weatherless...................57.10043% offense.......................37.49024% hail..........................27.99222% hailstall.....................23.49370% stall.........................23.49370% balance.......................20.03208% sand..........................13.86338% semistall.....................12.41213% hyperoffense.................. 6.57185% voltturn...................... 2.99255% monotype...................... 1.77814% mononormal.................... 1.77814% trickroom..................... 1.01647% rain.......................... 0.59451% sun........................... 0.44947% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.459) | -1.5|## |####### -1.0|####### |################### -0.5|############################## |#################### 0.0|################ |############# +0.5|#### |####### +1.0|############################ |## +1.5|################### |############## +2.0|############ |##### +2.5|###### more negative = more offensive, more positive = more stall one # = 0.47%