weatherless...................89.70522% offense.......................47.92944% hyperoffense..................36.49617% balance.......................14.23259% voltturn......................10.85781% sun........................... 4.69255% sand.......................... 3.13770% sunoffense.................... 1.78161% hail.......................... 1.54563% rain.......................... 1.46944% semistall..................... 1.12801% monotype...................... 0.82976% choice........................ 0.63852% rainoffense................... 0.55979% multiweather.................. 0.41249% trickroom..................... 0.36426% batonpass..................... 0.34485% sandoffense................... 0.34429% hailoffense................... 0.28263% mononormal.................... 0.25848% stall......................... 0.21378% monowater..................... 0.12714% monorock...................... 0.10420% monobug....................... 0.07539% sandstall..................... 0.07064% monodark...................... 0.04475% monofire...................... 0.04448% monoghost..................... 0.03469% monograss..................... 0.03373% monoflying.................... 0.03241% trapper....................... 0.02578% monopoison.................... 0.01961% monosteel..................... 0.01316% monoelectric.................. 0.01124% monopsychic................... 0.00949% monofairy..................... 0.00835% monoice....................... 0.00740% monoground.................... 0.00731% monofighting.................. 0.00663% monodragon.................... 0.00432% dragmag....................... 0.00368% hailstall..................... 0.00238% allweather.................... 0.00233% trickrain..................... 0.00136% tricksand..................... 0.00101% Stalliness (mean: -0.717) |## -2.0|##### |########### -1.5|################# |########################## -1.0|############################## |############################# -0.5|########################### |#################### 0.0|################ |########### +0.5|####### |### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.48%