monotype......................100.00000% weatherless...................78.93998% offense.......................46.73573% balance.......................32.43212% hyperoffense..................16.33804% sand.......................... 8.46569% monobug....................... 8.15219% monowater..................... 7.83727% monofighting.................. 7.58157% mononormal.................... 7.48192% monoflying.................... 7.28137% sun........................... 6.46667% monopsychic................... 6.39196% monodark...................... 6.30879% monosteel..................... 5.78682% monodragon.................... 5.56045% monofire...................... 5.17396% monoground.................... 5.14588% monoghost..................... 5.11388% monopoison.................... 5.06849% monograss..................... 4.54842% rain.......................... 4.11016% monofairy..................... 3.65432% semistall..................... 3.60934% monoelectric.................. 3.51327% monorock...................... 2.75798% voltturn...................... 2.74430% monoice....................... 2.74076% hail.......................... 2.12107% sunoffense.................... 0.91605% stall......................... 0.88477% choice........................ 0.60110% rainoffense................... 0.43969% sandoffense................... 0.30108% trickroom..................... 0.14939% hailoffense................... 0.11897% multiweather.................. 0.10357% sandstall..................... 0.03003% rainstall..................... 0.01656% sunstall...................... 0.01617% gravity....................... 0.01309% hailstall..................... 0.01078% tricksand..................... 0.01040% trickrain..................... 0.00501% dragmag....................... 0.00424% trapper....................... 0.00154% tricksun...................... 0.00154% Stalliness (mean: -0.248) -2.0|## |#### -1.5|######### |############## -1.0|################### |######################## -0.5|############################ |############################## 0.0|############################## |######################### +0.5|################## |############ +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%