monotype......................100.00000% weatherless...................78.54283% offense.......................44.22382% balance.......................33.58817% hyperoffense..................17.29972% sand.......................... 9.52374% monobug....................... 8.68372% monofighting.................. 7.99885% monoflying.................... 7.94007% monowater..................... 7.84691% mononormal.................... 7.05557% monopsychic................... 7.01275% sun........................... 6.35563% monosteel..................... 6.11674% monoground.................... 6.07135% monodark...................... 5.92582% monodragon.................... 5.77385% monofire...................... 5.09206% monoghost..................... 4.63958% monopoison.................... 4.55603% rain.......................... 3.97969% semistall..................... 3.95217% monograss..................... 3.83826% monofairy..................... 3.53418% monoelectric.................. 3.14669% voltturn...................... 2.74054% monorock...................... 2.46807% monoice....................... 2.36268% hail.......................... 1.66433% stall......................... 0.93611% choice........................ 0.76370% sunoffense.................... 0.74543% rainoffense................... 0.45748% sandoffense................... 0.26918% trickroom..................... 0.17887% hailoffense................... 0.12181% multiweather.................. 0.06622% sandstall..................... 0.03333% gravity....................... 0.02106% sunstall...................... 0.01961% rainstall..................... 0.01751% tricksand..................... 0.01501% hailstall..................... 0.00741% dragmag....................... 0.00191% trickrain..................... 0.00183% trapper....................... 0.00146% tricksun...................... 0.00079% Stalliness (mean: -0.237) -2.0|## |#### -1.5|########## |############## -1.0|################## |###################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|################### |############ +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%