monotype......................100.00000% weatherless...................77.67156% offense.......................38.43103% balance.......................37.67667% hyperoffense..................17.69312% sand..........................12.06463% monopsychic................... 9.40877% monobug....................... 9.21213% monoflying.................... 9.10246% monofighting.................. 9.06997% monoground.................... 8.93612% monowater..................... 7.84143% monosteel..................... 6.63872% sun........................... 6.07678% mononormal.................... 6.01509% monodragon.................... 5.76550% semistall..................... 4.97192% monodark...................... 4.73546% monofire...................... 4.48253% monoghost..................... 3.74363% rain.......................... 3.36923% monopoison.................... 3.05275% monofairy..................... 2.91598% monograss..................... 2.91248% monoelectric.................. 2.74285% voltturn...................... 2.37461% monorock...................... 1.80404% monoice....................... 1.64967% stall......................... 1.22727% choice........................ 0.90388% hail.......................... 0.82638% rainoffense................... 0.57769% sunoffense.................... 0.44449% trickroom..................... 0.18606% sandoffense................... 0.13664% hailoffense................... 0.05474% sunstall...................... 0.04348% sandstall..................... 0.04311% gravity....................... 0.04128% tricksand..................... 0.03067% rainstall..................... 0.01827% multiweather.................. 0.00858% hailstall..................... 0.00180% trapper....................... 0.00074% trickrain..................... 0.00033% tricksun...................... 0.00018% dragmag....................... 0.00004% Stalliness (mean: -0.165) -2.0|## |##### -1.5|########## |############# -1.0|################# |################## -0.5|#################### |########################## 0.0|############################## |############################ +0.5|##################### |############### +1.0|######## |###### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%