monotype......................100.00000% weatherless...................78.11522% balance.......................43.61595% offense.......................28.97759% hyperoffense..................19.34744% sand..........................14.23538% monoground....................11.80838% monofighting..................11.39882% monopsychic...................11.16111% monoflying....................10.60421% monobug....................... 9.84592% monowater..................... 8.65655% monosteel..................... 6.88834% semistall..................... 6.42219% mononormal.................... 5.73491% sun........................... 5.25586% monodragon.................... 4.35993% monodark...................... 3.81700% monoelectric.................. 3.22190% monofairy..................... 2.91016% monofire...................... 2.69070% monoghost..................... 2.20627% rain.......................... 2.10055% monopoison.................... 1.68369% stall......................... 1.63684% voltturn...................... 1.60794% monorock...................... 1.07380% choice........................ 1.06548% monoice....................... 1.03519% monograss..................... 0.91325% hail.......................... 0.29385% sunoffense.................... 0.21163% rainoffense................... 0.20139% sunstall...................... 0.19271% trickroom..................... 0.17150% sandstall..................... 0.05320% sandoffense................... 0.04473% hailoffense................... 0.01484% gravity....................... 0.01284% rainstall..................... 0.00516% tricksand..................... 0.00159% multiweather.................. 0.00086% hailstall..................... 0.00010% trapper....................... 0.00008% trickrain..................... 0.00003% tricksun...................... 0.00001% dragmag....................... 0.00000% Stalliness (mean: -0.077) -2.0|## |###### -1.5|######## |######### -1.0|#################### |############ -0.5|################ |################## 0.0|######################## |############################## +0.5|########################### |################ +1.0|########## |####### +1.5|#### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%